AI Insights · Timothy · October 2022
Top 5 Platformer Games on iOS in Algeria Q3 2022
Discover the performance trends of the top 5 platformer games on iOS in Algeria during Q3 2022, including weekly downloads, revenue, and active users.
Throughout Q3 2022, the top platformer games on iOS in Algeria showed varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Subway Surfers from Sybo Games ApS had a consistent weekly revenue ranging from $30 to $40. Weekly downloads saw fluctuations, peaking at 2.8K in early September before dropping to 2.3K by the end of the month. The game maintained a strong active user base, which grew from around 35K in late June to nearly 42K in mid-September before settling at 39.6K by the end of the quarter.
Stumble Guys by Scopely, Inc. experienced a volatile revenue stream, with notable spikes such as $208 in early August and $190 in late August. Weekly downloads showed a downward trend from 1.5K in early July to just over 550 by the end of September. Active users also saw a decline, dropping from 4K in late June to around 3.5K at the end of the quarter.
Going Balls from SUPERSONIC STUDIOS LTD started generating revenue in late August with a brief peak of $60. Weekly downloads saw a significant increase, reaching 1.6K in late August before stabilizing around 950 by the end of September. Active users showed a positive trend, increasing from 6.1K in late June to 8.2K in late August, before slightly decreasing to 7.2K by the end of the quarter.
Count Masters: Crowd Runner 3D by Freeplay LLC did not generate any revenue during the quarter. However, weekly downloads exhibited a steady rise, peaking at 966 in mid-September before descending to 627 by the end of the month. Active users followed a similar pattern, increasing from 2.7K in late June to a peak of 3.3K in mid-September, and then dropping to 2.9K by the quarter's end.
Stack Ball 3D from Azur Interactive Games Limited had no revenue throughout the quarter. Weekly downloads peaked at 1K in early August before a steady decline to 524 by the end of September. The game’s active users also saw some fluctuations, reaching a peak of 8.6K in early August before declining to 6.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.